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Story Scrolls 1: Redemption in Blackstone Hollows
by Kimberly K.
Publisher: Paizo
Date Added: 07/05/2022 18:30:16
Story Scrolls 1: Redemption in Blackstone Hollows I love Pathfinder lore, and was immediately drawn to this story because of the mention of Sarenrae. This is an engaging short story, with a compelling problem and unexpected solution. The battlemap at the end is lovely. The link to download takes you to the Inkarnate website. Inkarnate requires a $5 subscription fee to download high res. Alternatively, I right-clicked and saved the image, and that's working okay so far.

Rating:
[5 of 5 Stars!]
Everything Shields
by Nicholas J.
Publisher: Paizo
Date Added: 06/27/2022 15:40:01
Everything Shields Picked this up for the two shield wearers in my party that seemed interested in this. Honestly, there is way more in this than was expected. As I've read through it, it definitely opens up a larger avenue of actions rather than "raise shield & maybe shield block/shield of reckoning". I think my favorite part about this is the skill feats. Too often I've found players taking go-to skill feats, and I think (as our campaign goes on) this will really spice things up. The balancing seems on point, nothing game breaking. I kind of want to see what a whole party of shield wearers will look like haha! Great product!...

Rating:
[5 of 5 Stars!]
Boosted Bestiary
by Paul S.
Publisher: Paizo
Date Added: 06/09/2022 15:03:03
Boosted Bestiary I am quite pleased with this book. It gives a variations of a good chunk of monsters at differing levels. By clever spacing of the levels and using elite and weak templates, you can pretty much get any level monster you desire when using this. I would be interested in a sequel certainly and would buy it. I would also be interested in a similar book but for humanoid NPCs.

Rating:
[5 of 5 Stars!]
Character Classes: Symbiote
by EJ G.
Publisher: Paizo
Date Added: 05/31/2022 17:46:17
Character Classes: Symbiote A fun class to read about that captures all the imagery that the author was aiming for. It plays around in unique spaces like making your own disease and a special focus on persistent damage, both of which I think is super neat. The Subclasses, aka the types of parasite you can take, are somewhat cosmetic, but have their own distinct playstyles. Though the Divine one seems to be a bit stronger than the other two since it can affect undead (which makes sense for a Divine plague), as well as having easy access to healing. The class seems well balanced, and the Contagion has been fun to mix and match, thinking of what the best disease is for a given situation, with the chance to debuff so your casters can get a shot off or even the ability to chunk a dude with massive damage. The class has clear limits, but in the times ive had to play it has been fun. I'd love to see more. ...

Rating:
[5 of 5 Stars!]
Class Archetypes: Witch Warriors
by Dylan B.
Publisher: Paizo
Date Added: 05/22/2022 11:33:55
Class Archetypes: Witch Warriors A bunch of very neat class archetypes. I like Soulbound Warriors a lot too, but it definitely seems a bit overpowered, especially the "you don't share MAP" bit.

Rating:
[4 of 5 Stars!]
Kineticist: Lessons of the Elements
by Brian B.
Publisher: Paizo
Date Added: 05/19/2022 17:00:35
Kineticist: Lessons of the Elements I see Kineticist and I have to buy it, then I read it and see how good it really is. This book is great, seriously, it does the 1e Kineticist justice, and makes it even better, IMO. If both of the Kineticist books get a Foundry download, it's bought by me, the moment I see it.

Rating:
[5 of 5 Stars!]
Kitsune of Golarion
by Paul B.
Publisher: Paizo
Date Added: 05/19/2022 13:42:15
Kitsune of Golarion I will say up front that I did not read the fluff content. I bought it entirely for the mechanical options. Feats, items, archetypes, etc. The biggest downside of this content is that it make so much of the core rules ancestry content feel half baked. A lot of the ancestries in the core rules feel like they were written by someone who was told to design rules for the ancestry and did an hour of google for some basic inspiration for the theme. This supplement feels like it was written by someone who personally loves the idea of the kitsune and wants to see it pop when someone plays it. I think it might actually manage to cause some complaints at the table, not because it's overpowered, but because the player will actually be drawing attention to their ancestry more than everyone else does. Because their ancestry will actually be relevant and interesting and not just some faint background scent like a can of La Croix. Ancestry Guide Kitsune: "I'm a furry." Ki...

Rating:
[5 of 5 Stars!]
Ameiko Kaijitsu Stock Art
by Helen S.
Publisher: Paizo
Date Added: 05/18/2022 16:05:10
Ameiko Kaijitsu Stock Art I love her! Such great detail and an expression that's challenging you. She was a perfect choice to be on the cover for my recent product.

Rating:
[5 of 5 Stars!]
Smoke and Sail: a Pathfinder 2e Naval Warfare Sourcebook
by Cath E.
Publisher: Paizo
Date Added: 05/18/2022 04:49:14
Smoke and Sail: a Pathfinder 2e Naval Warfare Sourcebook Excellent book. Way more content than I expected and easy to understand and implement. If you told me paizo put this out officially I would believe you. Great job guys!

Rating:
[5 of 5 Stars!]
Boosted Bestiary
by Josiah M.
Publisher: Paizo
Date Added: 05/18/2022 01:34:39
Boosted Bestiary This book is absolutely incredible and as a GM, I cannot wait to be able to keep using this supplement. Firstly, the amount of work that has gone into this is commendable, there is an extensive list of monsters with plenty of variants and all of them have been spectacularly made. From the few monsters I've been able to throw at my party, all of them are very nicely balanced and I'm certain I'll continue to find that as I keep using monsters from here. Another thing I want to point out is how useful this is. I'm sure everyone's been in the position of wanting to use a certain monster but not being able to because the players are either too weak or two strong. If you've felt that, this module is a god(s) send because of the high and low level options it has for established monsters, all without feeling like your players are losing any of the experience. It's definetly a 5/5 from me because of the versatility and level of quality within. Absolute must...

Rating:
[5 of 5 Stars!]
Smoke and Sail: a Pathfinder 2e Naval Warfare Sourcebook
by daniel g.
Publisher: Paizo
Date Added: 05/14/2022 01:31:35
Smoke and Sail: a Pathfinder 2e Naval Warfare Sourcebook A brilliant book for a set of rules not fully set out for 2e yet. Very impressed with the work that has gone into this with a lot of thought on how combat is run, and how new rules changes would mix it up and make it free like 2e ship combat. I didn’t enjoy Starfinder ship combat, but this feels a little more interesting and there is more than just combat rules. What I love (with not too many spoilers) - Special Ship Ammo, is a brilliant twist on just firing adds a new element on what to use and how to really cripple or sink a ship. (Ale Shot is one I enjoy a lot) - Special magic items like Sails, Anchors, and crow nests. Really setup a cool way to augment and customise your ship and gives ideas and flavour for a GM to customise some special stuff. - How actions and reactions are worked into each ship role, there is a lot of high-level play that can be worked out if the team really want to be the best pirates out there. If you’re looking to run ship combat this is the book for y...

Rating:
[5 of 5 Stars!]
Smoke and Sail: a Pathfinder 2e Naval Warfare Sourcebook
by Jason N.
Publisher: Paizo
Date Added: 05/13/2022 16:04:06
Smoke and Sail: a Pathfinder 2e Naval Warfare Sourcebook I am part of the game that is running these rules and they are working fantastically. The naval combat feels dynamic and there's always something to do, like Starfinder's ship system but streamlined for PF2e. I like the assumptions made and the generalizations should apply to most games and are easy to shake up if not. Overall, an excellent product that fills a specific niche not really covered in the game's systems and should appeal to anyone out to get some booty!

Rating:
[5 of 5 Stars!]
Kineticist: Power of the Elements
by Brian B.
Publisher: Paizo
Date Added: 05/07/2022 18:55:29
Kineticist: Power of the Elements So far I am loving this. Kineticist is my favorite 1e class, and this does a pretty good job of converting and expanding the class. Now if this had a Foundry VTT module, I would so get it, though not sure how much demand there would be for it.

Rating:
[5 of 5 Stars!]
The Feathered Valley
by Mateja S.
Publisher: Paizo
Date Added: 05/07/2022 15:49:57
The Feathered Valley This is a decent attempt at a level 0 adventure. Considering it's the only one for PF2e currently out, I say it's the best one yet :) Sure, there's a few minor annoying things, like typos, missing words, missing monster indicators or threat levels in few places. However, this is also an adventure that brings the same atmosphere of a harsh, frozen tundra and ruthless prehistoric tropical fauna that is prezent in "Quest for the Frozen Flame" adventure path. As such, it's a great tie-in, and surprisingly varied and exciting for level 0. The background locations and characters, though not nearly as expansive as one in official Paizo releases, are convincing, and PCs themselves are neither authoritative adventures the social life revolves around that we're used to, nor downtrodden rebels in a gritty setting. They are just a group of youths from their following who want to prove themselves. More importantly to me, this module tries its best to incorporate...

Rating:
[5 of 5 Stars!]
Practically Perfected Panache: Swashbuckling Refined
by Braden M.
Publisher: Paizo
Date Added: 05/06/2022 20:16:26
Practically Perfected Panache: Swashbuckling Refined So, just to start - this product has some *super interesting* ideas, and even though I think it needs work I **would recommend** picking it up! It's fun and flavorful, even though it could use work **16 styles** - Great flavor, Love the ideas, Could use a balancing pass. All but a couple of these are really evocative, they *feel* like cool swashbucklers. At the very least I thought "this is cool" for all but one of them. The balance of them is by and large at least... reasonable. A couple like Candelabrist and Dour Militant are *very specific* in their flavor and expected playstyle. Some of the others feel like they're practically *giving* away panache, at least one is guaranteed panache while others will pretty much passively end up giving you panache for just striking people. Other than these criticisms, they're *really flavorful* - and I think only one of them is poorly-balanced enough to actually warrant changes at my table. Would recommend, but about ha...

Rating:
[4 of 5 Stars!]
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